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  Buffalo Bad Asses :: View topic - Custom Color Changes
 
Custom Color Changes

 
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Freedym_Fry
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Joined: Jun 01, 2013
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PostPosted: Thu Jun 13, 2013 2:27 pm    Post subject: Custom Color Changes Reply with quote

I figured I'd post it for better reference.

You can change the colors of a number of features through the command line interface console.

First, the default to open the console is ctrl+alt+`

These are some of the color related options. Typing in any of these commands will show you the current RGB settings, indicated by numbers (ratios). It will also display the default values so you can always change it back if you miss the original colors.

g_friendlyColor
g_enemyColor
g_fireteamColor
g_neutralColor

g_chatDefaultColor
g_chatFireTeamColor
g_chatTeamColor

g_damageIndicatorColor
gui_crosshairColor

To change the values (colors), enter new values after the command.

For example, to change the colors of health bars of friendly units, their triangle indicators, names, and radar positions, to say, yellow, type....

g_friendlyColor 255 255 0 0

This is a RGBA value, so the first number reflects how much red to show, the second value is how much green, the third is blue, and the fourth is alpha, which is supposed to be opacity or something, but I haven't found anything substantial by playing with it, and I just set it to 0 or 1.

The numbers are pretty flexible, and I think ratio is one of the most important factors (but not total). For example, both 255 255 0 0 and 1 1 0 0 are both yellow. There may be some difference, but I can't see it myself. However, it's not just direct ratio. 1 1 1 0 is white, but .5 .5 .5 0 is grey.

I found these at http://wolfensteinresource.playgamesforfun.net/main/index.php?option=com_content&view=article&id=57:quake-wars-cvar-list&catid=24:cheats-tweaks-and-scripts&Itemid=60

Many other interesting cvars can be found there and it's worth looking over.
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Freedym_Fry
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PostPosted: Thu Jun 13, 2013 2:38 pm    Post subject: Reply with quote

Here are some colors I've found by experimenting. Remember, I am including a fourth value to avoid copy confusion, but this could be another number and for me doesn't seem to have a real effect I can notice.

Red: 1 0 0 1

Green: 0 1 0 1

Yellow: 255 255 0 1
1 1 0 1

Orange: .95 .5 0 1

Pink: .95 .5 1 1
1 0 1 1

Black: 0 0 0 0

Gray: .5 .5 .5 1

White: 1 1 1 1

Blue: 0 0 1 0

Light Blue: 0 1 1 0

Royal Blue: 0 0 .5 0
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Sissyboy
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Joined: Jul 06, 2008
Posts: 958
Location: Playing ETQW at home... or stuck at work
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PostPosted: Fri Jun 14, 2013 8:17 pm    Post subject: Reply with quote

Nice post. Thanks Freedom!
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