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  Buffalo Bad Asses :: View topic - Bindings.
 
Bindings.

 
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SandBox
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Joined: Sep 18, 2009
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PostPosted: Fri Sep 18, 2009 4:33 pm    Post subject: Bindings. Reply with quote

can someone help me. i saw someone with a ps3 playing etqw and he was engineer at GDF he had grenade laucnher and he was using the weapon zoom... jesus... please... can someone tell me whats the bind to do so in my pc. ill be really thankfull.
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dickcheneyhunting
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Joined: Mar 06, 2008
Posts: 304
Location: In Turtle Kingdom of course.
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PostPosted: Fri Sep 18, 2009 4:44 pm    Post subject: Reply with quote

I beleve thats a hack, am I wrong admins? Unless of course the person happened to mess with the field of viewe settings. By any chance was the person playing on bba servers? (Yes, or no will do no need to mention server name.)
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SandBox
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PostPosted: Sat Sep 19, 2009 11:15 pm    Post subject: Reply with quote

can you help with a list of bindable commands of the format "_XXXXX" i mean like JUMP is "_moveup" also WEAPON ZOOM has one no? can you say a command in console to retrieve a full list of bindable commands?
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wildebeast
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PostPosted: Sun Sep 20, 2009 3:27 am    Post subject: Reply with quote

Here is a good place to start for all config questions/bindings

http://4newbies.planetwolfenstein.gamespy.com/ETQW/scripting.php


To get a list of bindable commands, I suggest going through the options menus and binding everything to your keys of choice.

Once done, in console type "writeconfig sandboxcfg" (replace sandboxcfg with whatever you want to call it). This will save your cfg with updated bindings to your Documents/id software/ETQW/Base folder, where you can see the bindings and keys you used.

Hope this helps....
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dickcheneyhunting
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PostPosted: Sun Sep 20, 2009 5:26 pm    Post subject: Reply with quote

hmm the zoom on granade launcher sounds odd. duh
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Sissyboy
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Joined: Jul 06, 2008
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Location: Playing ETQW at home... or stuck at work
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PostPosted: Mon Sep 21, 2009 7:25 am    Post subject: Reply with quote

dickcheneyhunting wrote:
hmm the zoom on granade launcher sounds odd. duh


Yeah it does.

He was on a PS3 though.. so maybe it's different.

But usually it's a grenade launcher or an assault rifle. No zoom-in with the grenade launcher but you can zoom in a bit with the assault rifle, but it doesn't compare to the sniper rifle......
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wildebeast
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PostPosted: Tue Sep 22, 2009 7:53 am    Post subject: Reply with quote

For the PC version you could independently toggle the fov for that 'zoomed in' feeling, with 105 being your standard fov and 90 fov for those longer-range shots

bind "xx" "toggle g_fov 90 105" "" "default"
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