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  Buffalo Bad Asses :: View topic - Rockeyes (Beta 2)
 
Rockeyes (Beta 2)

 
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septime
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Joined: Oct 11, 2006
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PostPosted: Mon Apr 26, 2010 2:23 pm    Post subject: Rockeyes (Beta 2) Reply with quote

Allied Rock Eyes Base hides 2 radars that give a strategic view of the surrounding mountains.


Axis must breach into the base and destroy the 2 radars.

Allies must protect the radars at all costs.


Few SS












Once again, feedback is always appreciated.
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theStar
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Joined: Dec 13, 2006
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PostPosted: Mon Apr 26, 2010 3:24 pm    Post subject: Reply with quote

I am in for something new :)
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TheDecipher
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PostPosted: Mon Apr 26, 2010 6:19 pm    Post subject: Reply with quote

looks nice :D..
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AcidStorm
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PostPosted: Mon Apr 26, 2010 10:18 pm    Post subject: Reply with quote

The best map I've seen for a long time.. wtg

bucketloads of gameplay there.. Nice dig Sep.
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septime
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PostPosted: Sat May 01, 2010 12:23 pm    Post subject: Reply with quote

AcidStorm wrote:
bucketloads of gameplay there..


Yeah, Axis will have to avoid many ambushes.

At the beginning, it is like Warbell or Supply Depot : rush the flag and blow the entrance to secure the spawn.

Then, they have to make their way till the base where they have to blow 2 radars.

There are many spots at the back, in the mountains, to provide some backup (mortar/arty/snipers), for both teams

The most important for Axis is to go inside the base (using the ramp or the side wall) and manage to open the main gate : challenging.
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Clyde
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PostPosted: Sat May 01, 2010 12:44 pm    Post subject: Reply with quote

This is a good map, played it many times before and BBA should look to add it to the rotation
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septime
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PostPosted: Sat May 01, 2010 1:27 pm    Post subject: Reply with quote

Did you notice FPS drop or lag fest while playing ?
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TheDecipher
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PostPosted: Sat May 01, 2010 7:41 pm    Post subject: Reply with quote

I'm in love with this map...... :) :D..... We should put it on rotation. As Septime and Krispy pointed out, there are numerous ways to each obj and its very detailed too, wouldnt be a lagfest imo.....

!D
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Clyde
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PostPosted: Sat May 01, 2010 9:06 pm    Post subject: Reply with quote

I have never really noticed any lag when I have played this map...used to play it on a 50 man server with no prob
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ET-Killah
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Joined: Oct 22, 2006
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PostPosted: Sat May 08, 2010 3:48 pm    Post subject: Reply with quote

very nice map, enjoyed playing it the otherday, no lag either!
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