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  Buffalo Bad Asses :: View topic - Castle Eltz
 
Castle Eltz

 
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AcidStorm
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Joined: Apr 03, 2008
Posts: 216

Status: Offline

PostPosted: Sun Jun 06, 2010 5:06 pm    Post subject: Castle Eltz Reply with quote

I already sent a large map cargo to Septime that'l keep him busy until
Christmas lmao

I saw this on SL Home and it lookS like a successful adaption from the
new wolfenstein. Looks nice and although it's beta1 I thought it
deserved a post. shrug wtg

SCREENIES >
http://www.wolfmap.de/screenshots/castle_eltz_1.jpg
http://www.wolfmap.de/screenshots/castle_eltz_2.jpg
http://www.wolfmap.de/screenshots/castle_eltz_3.jpg

Download >
http://www.wolfmap.de/details.php?file_id=3573
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septime
Admin - ET
Admin - ET


Joined: Oct 11, 2006
Posts: 498
Location: Canada
Status: Offline

PostPosted: Sun Jun 06, 2010 8:10 pm    Post subject: Reply with quote

Yeah Acid, you want to kill me. lol I just had a look at the calendar/schedule and said "jesus christ". lmao

But, I spent some time this afternoon on this map. wtg

You are right, great looking map, with a lot of open space. Hopefully, you have different side routes and objectives to complete (blow the entrance, destroy the generator, steal the crystals and bring them to the zeppelin...)

BTW it could take some time to be familiar with the different paths, accesses.. (so many of them) but that's great.

The CP will give Allies a forward spawn and that's a good point.

Great stuff such as the zeppelin, the crystals...

A real change from the classic maps. wtg

Looks like the map maker did a good job about the FPS.

2 things bother me and I need to discuss about them. If it's ok, then you could see this map on the test server. wtg
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AcidStorm
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Joined: Apr 03, 2008
Posts: 216

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PostPosted: Mon Jun 07, 2010 7:07 pm    Post subject: Reply with quote

lol wtg salute

and w00t
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CoolHandLuke
BBA Wannabe
BBA Wannabe


Joined: Apr 22, 2008
Posts: 86
Location: Nampa, ID
Status: Offline

PostPosted: Tue Jun 15, 2010 1:21 pm    Post subject: Reply with quote

Just took a look at this one and it is beautiful! Nice and open, lots of ways to objective, and relatively simple objective. Very nice details and custom work. I would love to see this on the test server.
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Aces
Newbie
Newbie


Joined: May 23, 2010
Posts: 9
Location: Florida
Status: Offline

PostPosted: Tue Jun 15, 2010 3:37 pm    Post subject: Reply with quote

I played this map a couple times last week. It's really well done. There are definitely many different ways to get to objective. I will say that its very easy for 2 or 3 players to camp and defend each path, though. No issues with lag, but was playing between 8v8 and 12v12. Still it's a pretty fun map and only in beta. Would be great to see it on test server and get more opinions on it.
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Hammer
Clan Member
Clan Member


Joined: Mar 03, 2007
Posts: 20
Location: Missouri
Status: Offline

PostPosted: Tue Jun 15, 2010 6:44 pm    Post subject: Reply with quote

Yeah Sep let`s try it out.
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septime
Admin - ET
Admin - ET


Joined: Oct 11, 2006
Posts: 498
Location: Canada
Status: Offline

PostPosted: Tue Jul 13, 2010 10:18 am    Post subject: Reply with quote

Your wish has been granted : its on the test server. wtg

Storyline :
- Axis scientists have been working on a Teleporter Device inside the Castle of Eltz. This Teleporter is powered by rare pieces of crystals.
- Allies forces must infiltrate the castle and steal these crystals.
- The crystals must be delivered at the zeppelin.

Few SS.








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AcidStorm
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Joined: Apr 03, 2008
Posts: 216

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PostPosted: Wed Jul 14, 2010 6:42 pm    Post subject: Reply with quote

yeah yeah

Really is a jewel of a map.
Very fair map for allies and again makes use of all classes.
Very nice to play visually too.

Props to the guy who made it. Really is something else
salute
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marker77
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Joined: Mar 23, 2008
Posts: 39

Status: Offline

PostPosted: Thu Jul 15, 2010 1:18 pm    Post subject: Reply with quote

I checked this map out last night and was quite pleased with it. This a different feel and story line which makes for good play. I say give it a shot and let's see how it works on our sever.

Last edited by marker77 on Thu Jul 15, 2010 3:54 pm; edited 1 time in total
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Simtech
Admin - ET
Admin - ET


Joined: Oct 06, 2006
Posts: 855
Location: Baton Rouge, LA
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PostPosted: Thu Jul 15, 2010 2:58 pm    Post subject: Reply with quote

Nice map, nice size, looks cool!
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arsenal
BBA Backer


Joined: Jul 09, 2010
Posts: 9

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PostPosted: Sat Jul 31, 2010 10:02 pm    Post subject: Reply with quote

played on this one before, its pretty shweet
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