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  Buffalo Bad Asses :: View topic - Custom Resolution
 
Custom Resolution

 
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Posts: 321
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PostPosted: Sat Mar 03, 2007 8:13 pm    Post subject: Reply with quote

R_mode designated different resolutions. Type "/modelist" into the console and you'll see the different numbers for each res. -1 just means custom.
What I use and have found best so far is:
Code:
set r_mode "-1"
set r_customwidth "1920"
set r_customheight "1200"
set r_customaspect "3"
set cg_fov "100"


I don't actually know if r_customaspect is functional or is like a lot of commands (like r_smp) and is just there as part of the old engine. If you use it, use 2 instead of 3 (16x9 for 2, 16x10 for 3). You have to bump the cg_fov up from 90 as otherwise it distorts too much, probably 96 would be good for ya.
Good forum to fix stuff for widescreen, as some games don't natively support it.
http://www.widescreengamingforum.com/
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